插件版本:4.27——5.3 不包含5.2版本
与不同动画包一起使用的动画蓝图(距离、旋转匹配)
技术细节
特征:
- 即插即用动画蓝图
- 用 C++ 编写
- 脚锁转换控制装置
- 动画修改器可自动放置脚部同步标记
- 使用新混合配置文件的与骨骼无关的分层混合骨骼动画节点。
- 新的每身体部位遮罩动画节点将遮罩封装在 1 个动画节点中。可以添加多个身体部位并使用动画曲线或变量输入来驱动权重。使用混合配置文件来定义身体部位。
- 模板动画蓝图,与骨骼无关,可以从任何骨骼创建子对象。
代码模块:
- Kai_Locomotion [运行时]
- KaiLocomotionEditor [编辑器]
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